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Published in RetroDoge

·Jul 23, 2022

RetroDoge Monthly Dev Update — July 2022

RetroDoge Lead Game Developer: Marco Dev Notes for July Designing the Alpha level layout for release Creating a custom finish object Added an in-game timer, castle level music Drew & implemented the character wall-cling, enemy ghost character Adjusted wall-cling & walljump for better control Custom drawn & implemented Animated waterfall sprites Wood log (implemented as a waterfall mechanic) …

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Monthly Dev Update — July 2022
Monthly Dev Update — July 2022
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Feb 6, 2022

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TRD

TRD

15 Followers

Retro Doge community member, sharing info and news.

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